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JTCLT Abstract

Volume 10 Number 1, 2019
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Chen, D. (2019). Developing Chinese Matching Games: From Inception to Completion. Journal of Technology and Chinese Language Teaching, 10(1), 57-72.
[陈东东. (2019). 创建中文配对游戏. 科技与中文教学 (Journal of Technology and Chinese Language Teaching), 10(1), 57-72.]

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Abstract/摘要:

There has been a growing interest in incorporating digital games into language instruction. Theoretical and empirical studies on gaming and language development have suggested some pedagogical advantages to using digital games in language teaching and learning. This article addresses the following questions: Can instructors learn to create games for their students? If so, what are the steps to develop digital games that are appealing and educational as well? The focus of this study will be on an experiment that the author recently conducted which resulted in a set of matching games for beginners of Chinese. In describing the process from the inception to the completion of a game, we hope to shed light on the role of gaming in teaching and learning the Chinese language.

语言教育者已逐渐将数码游戏纳入语言教学。这个方面的理论和实证研究表明,数码游戏因其特点有利于语言的教学。本文试图探讨中文教师能否参与以及如何研发教学游戏这两个问题,重点记录作者为初学者创建中文配对游戏的尝试过程。本文介绍作者的研究成果,意在引起中文教师对此领域的关注,起到抛砖引玉的作用。

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